To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. FROM THE AUTHOR: This study revolves around friction, meaning the ubiquitous uncertainties and inescapable difficulties that form the atmosphere of real war. Should be 3 squares) This most likely problem is that you only have the first tech which means only 10 divisions can launch 1 naval invasion. Press J to jump to the feed. I havent tried naval invasion yet but I would assume you can just move troops onto enemy beaches fine. All trademarks are property of their respective owners in the US and other countries. John Paul The Great Catholic University Alumni, In the end, the people's dream was . click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion #2 BigBoss1917 Jun 14, 2016 @ 12:30pm To run at full efficiency, supply networks need trains for rail connections, similar to the requirement of convoys for naval connections, with the amount of trains related to the amount of hub supply required from each hub. Press J to jump to the feed. To get a precise look at a divisions supply status, hover over the icon in the army division list to bring up the tooltip. I have been previously moving divisions around freely, from Japan to Korea, the Caroline islands to North China. my friend is dumb that's why I made this. Supply is shown in the game primarily via the supply mapmode. Edit: I just loaded back to a previous save, before I had the war goal with China. I've been trying to invade Iceland and Greenland for about 8 in-game months now, with small contingents. The rate at which it drops varies, but it should enable a division to operate for 2-3 days at full supply efficiency even if the province it is in is not fully supplied, before the stored supply drops below 100%. As Japan, this is completely game breaking. Like state supply, the total amount of supply provided via this is available in any province in the air zone in which the air supply mission is flown (regardless of whether it is in range of the transport aircraft or not). Transport Planes are used to stage paradrops with Paratrooper divisions. I wish there was a manual embark option. State supply is evenly distributed to all the units that are in the state (including air and naval units), before other sources of supply are used. This field manual establishes doctrine (fundamental principles) for tactical counterinsurgency (COIN)operations at the company, battalion, and brigade level. There is something missing, and now I know what it is. Now I cannot move them, even in this previous save. This page includes help on how to use the command, argument explanation and examples. If control of a state is split between two countries at war with each other, the amount of state supply will be split in two. This template is going to be your best friend, especially early game, and is able to withstand battle against most units on the field. By default, each supply hub is set to not motorized, indicated by a horse. TL;DR: transports have basically been merged into the convoy system. Have the division railroad to the nearest port and then shift right click on the target port to queue naval transport option. Note that fuel works a bit differently to manpower or equipment. Air Base construction speed: +15.00% Naval Base construction speed: +15.00% Radar Station construction speed: +15.00% Rocket Site construction speed: +15.00% Nuclear Reactor construction speed: +15.00% In order to have a strong nation, we cannot rely only on the Metropolitan Army. A supply hub will also require a connection to the capital, traced via rail or river. Close. These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. I can't figure out how to get them on a boat for sea travel from Europe to India. In effect, state supply is applied first, hub supply applied second, and air supply accessed last. You are using an out of date browser. New comments cannot be posted and votes cannot be cast. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine ). For example, as per the table below, the total CIC to build a railway from nothing up to level 5 is 2,150 CIC per province (170 + 300 + 430 + 560 + 690), adjusted for any construction bonuses and infrastructure effects on construction speed. For naval units, being less than fully supplied impacts directly on spotting efficiency and repair speed, but it also reduces the rate of fuel received, which depending on the fuel situation can have an impact on their efficiency in combat as well. Remember all those times you told the teacher you were never going to use math? Selecting the supply hub, and then clicking the middle (top) of the three icons that appears. Connection via a river is instant, and will be made if the new supply hub is connected via a river (bordering the province containing the supply hub) to either the capital, or another supply hub or port in a province bordering the same river. Everything was working just fine, I'd select the division and right-click where I want them to go. New comments cannot be posted and votes cannot be cast. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. Man the Guns replaces the existing naval technology system of set, successive designs with an extensive modular system that allows players to create more highly customized individual ship classes. BICE also introduces a minimum consumer goods level . That wikilink posted by safe-keeper is good. While rail lines may or may not need repairing (rail can be damaged by strategic bombing, or by your opponent using scorched earth before they lose control of the state), they wont be available for use right away in most situations. The naval invasion order disappeared which meant I had to then set a new naval invasion order to try and get more units across, with the obligatory delay., What did I do wrong? I'm literally punching the desk out of frustration that I can't move troops from Italy down to Ethiopia to help in the war. Close. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Scope Or Limit Crossword Clue, You can read about this technology in the naval research section. The train requirements for a hub can be seen in the tooltip for that hub. Hub supply is provided by the network of supply hubs, ports, railroads and convoy routes that distribute supply from your capital to your forces at the front. How do you get out of a corner when plotting yourself into a corner. Hub, population and infrastructure elements will be allocated based on the proportion of the states provinces owned by each side, while state supply from victory points is provided to whoever owns the provinces containing those victory points. Increasing the level of infrastructure in the area. Each extra click will place construction orders to increase it by a further level. Why there is no basic equipment capture ratio at the beginning of the game? Identify patterns and common expectations among the new players. The United Kingdom of Great Britain and Northern Ireland (more commonly "the United Kingdom," "UK", "Great Britain", or simply "Britain") was the principal power of the Allies in World War II. The best answers are voted up and rise to the top, Not the answer you're looking for? But putting units in a port, and then clicking on a distant port simply makes them scurry across the continent of Asia. New York Times Divisions with a battleplan that requires naval transport will now have convoys assigned to them automatically. Identify patterns and common expectations among the new players. By Posted split sql output into multiple files In tribute to a mother in twi Up-to-date help for the Hearts of Iron IV (PC) command teleport. I'll try this if the issue reproduce (since I cancelled order thinking that maybe i cannot start naval invasion from a puppet harbor). I feel a bit stupid having to ask this, but how do you transport a division by ship? Note that if the convoy route supplying the port is raided, the amount of supply provided will be reduced until the route has recovered its capacity. Aug 4, 2016 @ 9:49am When you go to the naval overlay every sea zone the . change to a bright green color (bright yellow if there is a 5% to 50% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port, bright red if there is a > 50% to 100% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port ). The follow up, where I transport troops to the naval port I captured. You need to have naval superiority (>50%) along the route the invasion takes. The other way to achieve hub motorization, is to assign it at the army level. There are three elements to be mindful of when looking at hub supply: In most situations, at time of writing, the most common supply issues are based on insufficient supply in a given province, rather than insufficient total hub supply capacity. Why do small African island nations perform better than African continental nations, considering democracy and human development? How do I align things in the following tabular environment? This is one of the few areas where submarines excel; only capital ships can match their range for invasions: Remove "random state" infrastructure rewards from focuses and allow us to place the reward upgrades manually. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Each level of rail connection increases the supply of a hub by 5, to a maximum of 35. if connected by river, the supply hub is considered to have a level 1 connection. How do I transport units over sea? The most important and complex element is the system of supply, which was overhauled in version 1.11 (the Barbarossa patch). https://hoi4.paradoxwikis.com/Logistics#Convoys, https://hoi4.paradoxwikis.com/Naval_warfare, https://hoi4.paradoxwikis.com/Battle_plan#Naval_Invasion, https://forum.paradoxplaza.com/forum/index.php?forums/hearts-of-iron-4-suggestions.953/. Thanks for the answer! This can be improved by two different tiers of motorization, by clicking on the appropriate icon (see example below). So, for example, if there are two states, a level five infrastructure state with a supply hub bordering a level one infrastructure state, the supply flowing from a province in the level five infrastructure state to a bordering province in the level one infrastructure state will flow as if it was level five infrastructure. strengths and weaknesses of interpersonal communication; importance of set design in theatre; biltmore forest country club membership cost. However, immediately after a drop Paratroopers have minimal organisation, so dropping them directly into combat is almost always fatal unless they completely overwhlem the enemy. State supply is a fixed level of supply for each state, that is available to all units in that state (for a contested state, state supply is split between the contesting nations). Incorporate these expectations in the naval invasion mechanic. Edit: I just loaded back to a previous save, before I had the war goal with China. I have 50 ships between the Yellow Sea and East China Sea, with 100% supremacy in both. All rights reserved. Can someone state definitely exactly what assets are needed to transport troops over water to a foreign land? Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. Your troops need to be assigned to an army. If it looks like its not cost-effective, or possible, to get hub supply from existing hubs, it is also possible to build new supply hubs. so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. While the AI wont do this, if you want allies not to be involved on a particular front, its possible to toggle off supply for allies on a hub-by-hub basis. Is there some kind of a penalty for occupation done by non-majors? For instance, I set up an amphibious invasion plan for a port along the southern coast of China. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Press J to jump to the feed. Archived. The total supply hub/port capacity is based on the connection between the hub/port and the capital, and for ports, the level of the port (both where the convoy departs, and where it arrives). You also have to set up an offensive line and remember to assign them to it ( that works for me ). However, a level one port connect to the capital by a convoy rather than by a rail connection has a base supply capacity of 8. A level one railway connecting a hub to the capital provides 15 maximum supply from that hub, while a level one port connected to the capital by a railway also provides 15. By default, you can draw supply from your allies supply hubs, and your allies can draw supply from your supply hubs. According to the wiki Mexico starts without dockyards so you will have to build them yourself from the Construction tab. Connect and share knowledge within a single location that is structured and easy to search. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
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